GAME CHARACTER MODELING AND ANIMATION WITH 3DS MAX (Record no. 12064)

MARC details
000 -LEADER
fixed length control field 00299nam a2200109Ia 4500
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 231109s9999 xx 000 0 und d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780240809788
090 ## - LOCALLY ASSIGNED LC-TYPE CALL NUMBER (OCLC); LOCAL CALL NUMBER (RLIN)
Classification number (OCLC) (R) ; Classification number, CALL (RLIN) (NR) TR 897.7. C56 2008
100 0# - MAIN ENTRY--PERSONAL NAME
Personal name YANCEY CLINTON
245 00 - TITLE STATEMENT
Title GAME CHARACTER MODELING AND ANIMATION WITH 3DS MAX
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Name of publisher, distributor, etc. FOCAL PRESS
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Date acquired Source of acquisition Cost, normal purchase price Total Checkouts Full call number Barcode Date last seen Price effective from Koha item type
        PERPUSTAKAAN KOLEJ KOMUNITI TELUK INTAN PERPUSTAKAAN KOLEJ KOMUNITI TELUK INTAN 09/11/2023 LANDASAN MAJU 224.75   TR 897.7. C56 2008 0000008271 09/11/2023 09/11/2023 Buku
        PERPUSTAKAAN KOLEJ KOMUNITI TELUK INTAN PERPUSTAKAAN KOLEJ KOMUNITI TELUK INTAN 09/11/2023 LANDASAN MAJU 224.75   TR 897.7. C56 2008 0000008272 09/11/2023 09/11/2023 Buku